Display Name = "Luddite Village"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["No, that's strange!"])
    ShowText(["What face do you have to say that we're holding a banquet!"])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant A>"])
    ShowText(["Don't worry about it..."])
    ShowText(["There might be a misunderstanding, but this is the first time we've had guests in this village."])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant B>"])
    ShowText(["Besides, this village only has vegetables."])
    ShowText(["I never thought I'd enjoy such a feast of meat and alcohol for a lifetime..."])
    ShowTextAttributes(["tatunoko_k_fc2", 1, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["There's also plenty of apple juice!"])
    ShowTextAttributes(["umiusi_k_fc2", 1, 0, 2])
    ShowText(["\\n<Sky Cow Air Soldier>"])
    ShowText(["We have plenty of kombu and wakame too!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I was prepared to prostrate myself to the village..."])
    ShowText(["Somehow, this feels difficult to do..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I do feel a bit sorry, but――"])
    ShowText(["Thus began a banquet that could be called an interspecies exchange!"])
    RecoverAll([0, 0])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([1, 1150, 0, 17, 0])
      ControlVariables([1150, 1150, 0, 0, 18])
      ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
      ShowText(["\\n<Sarasa>"])
      ShowText(["You all have been a great help to me."])
      ShowText(["This is my thanks for this time."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([768, 0, 0, 1])
      ChangeWeapons([4416, 0, 0, 1, false])
      ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
      ShowText(["\\n<Sarasa>"])
      ShowText(["By the way, I heard from Alice just now."])
      ShowText(["You all came from a parallel world, huh?"])
      ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
      ShowText(["\\n<Sarasa>"])
      ShowText(["And it makes sense that I'm from another world as well."])
      ShowText(["The world you describe, it's just as I remember."])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["So, about what happens next――"])
      SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
      ShowText(["\\n<Sarasa>"])
      ShowText(["I understand..."])
      ShowText(["Could you let me join your group?"])
      ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
      ShowText(["\\n<Sarasa>"])
      ShowText(["We've lost our airship, and the Sarasa pirate crew won't be able to move for a while."])
      ShowText(["But I won't just sit idly by and watch the angels' tyranny..."])
      ShowTextAttributes(["alice_fc1", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Of course, you're more than welcome."])
      ShowText(["...I don't mind, Sara."])
      ShowTextAttributes(["sara_fc1", 1, 0, 2])
      ShowText(["\\n<Sara>"])
      ShowText(["Yes... I agree too."])
      ShowText(["To be honest, I'm still not quite used to it..."])
      ShowTextAttributes(["sabasa_fc4", 4, 0, 2])
      ShowText(["\\n<Sarasa>"])
      ShowText(["Well, it's only natural since I'm your father!"])
      ShowText(["Anyway, I look forward to working with you from now on!"])
      PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sara has officially joined the party!"])
      ControlSwitches([7087, 7087, 0])
      Wait([60])
      ShowTextAttributes(["alice_fc1", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Hmm, the conversation has come to a satisfactory conclusion."])
      ShowText(["With this, one of the pieces of King of Sabasa has been found."])
      ShowTextAttributes(["sabasa_fc4", 3, 0, 2])
      ShowText(["\\n<Sarasa>"])
      ShowText(["The piece of King of Sabasa... I see."])
      ShowText(["When I return to normal, will I disappear?"])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["In this case, it differs from the usual merging in parallel worlds."])
      ShowText(["Both existences coexist and can transition freely."])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["In other words, I can switch both my mind and body...?"])
      ShowTextAttributes(["sonia_fc3", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Indeed. Existence is both one and multiple."])
      ShowText(["You can define your own existence with your will."])
      ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
      ShowText(["\\n<Sarasa>"])
      ShowText(["I see, I understand it roughly now."])
      ShowText(["No matter what form I take, I will always be me!"])
      SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ConditionalBranch([0, 1526, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Thus, the fragment of King of Sabasa's soul—"])
        ShowText(["One of the released fragments has been found."])
        ConditionalBranch([0, 7088, 0])
          ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
          ShowText(["\\n<Sarasa>"])
          ShowText(["That aside..."])
          ShowText(["The other me is a hero, huh?"])
          ShowTextAttributes(["sabasa_fc4", 4, 0, 2])
          ShowText(["\\n<Sarasa>"])
          ShowText(["I like someone like you, ahahahaha!!"])
          ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
          ShowText(["\\n<SabasaMan>"])
          ShowText(["I also like a lady like you."])
          ShowText(["AHAHAHAHAHAHA!!"])
          ShowTextAttributes(["sara_fc1", 4, 0, 2])
          ShowText(["\\n<Sara>"])
          ShowText(["……………………"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["And the other one has already joined the party."])
          ShowText(["Now that the two of us are together, let's go meet the Sabasa Soul in Tartarus again—"])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Let's also search for the other fragment in the other world."])
          ShowText(["Gather the two of you and meet the Sabasa Soul in Tartarus――"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1150, 0, 18, 0])
      ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
      ShowText(["\\n<Sarasa>"])
      ShowText(["So, let's continue to get along from now on."])
      ShowText(["No matter what form I take, I will always be me!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I must reflect on this incident as well..."])
    ShowText(["To mistakenly see the other as an invader due to prejudice is a hasty conclusion."])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      ShowTextAttributes(["sabasa_fc4", 3, 0, 2])
      ShowText(["\\n<Sarasa>"])
      ShowText(["Originally, this was a matter we brought with us."])
      ShowText(["We've caused you quite a bit of trouble..."])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Don't say that, we learned a lot as well."])
      ShowText(["As a ruler, I must also keep this in mind going forward..."])
      SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Hmm, what's wrong?"])
    ShowText(["Are you going to rest after the banquet?"])
    ShowChoices([["Continue the feast", "End the feast"], 1])
    When([0, "まだ宴を続ける"])
      ShowTextAttributes(["alice_fc1", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This is a rare opportunity, so enjoy it to the fullest."])
      ShowText(["If it's only fighting, your heart will become rough..."])
      ExitEventProcessing([])
      Empty([])

    When([1, "宴を終える"])
      ConditionalBranch([1, 1150, 0, 17, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Well, wait, it's too early to call it a night."])
        ShowText(["I have things I want to talk about with Sarasa as well..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1150, 0, 18, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["I see, we've had plenty of fun today."])
        ShowText(["Let's start to wrap things up..."])
        FadeoutBGM([1])
        FadeoutScreen([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Thus, the banquet involving the Replicants came to a lively end."])
        ShowText(["And then, the next morning――"])
        Wait([60])
        ChangePlayerFollowers([0])
        ControlSwitches([100, 100, 1])
        TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, false])
        TransferPlayer([0, 534, 48, 37, 2, 2])
        PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
        RecoverAll([0, 0])
        FadeinScreen([])
        ShowPicture([5, "80_replicant_st01", 0, 0, -120, 0, 100, 100, 0, 0])
        ShowPicture([6, "80_replicant_st01", 0, 0, 180, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, -120, 0, 100, 100, 255, 0, 30, false])
        MovePicture([6, nil, 0, 0, 180, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["This time, I truly caused you trouble..."])
        ShowTextAttributes(["replicant_fc1", 0, 0, 2])
        ShowText(["\\n<Replicant>"])
        ShowText(["Don't worry... in the end, we had a good exchange."])
        ShowText(["Moreover, the air pirate crew remaining in this village will protect us..."])
        ShowTextAttributes(["tatunoko_k_fc2", 1, 0, 2])
        ShowText(["\\n<Dragonfly Air Soldier>"])
        ShowText(["Leave it to us!"])
        ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
        ShowText(["\\n<Sarasa>"])
        ShowText(["If it becomes unmanageable, contact me."])
        ShowText(["Well then, I'm off!"])
        ShowTextAttributes(["tatunoko_k_fc2", 1, 0, 2])
        ShowText(["\\n<Dragonfly Air Soldier>"])
        ShowText(["Be careful, boss!"])
        ShowTextAttributes(["umiusi_k_fc2", 0, 0, 2])
        ShowText(["\\n<Sky Cow Air Soldier>"])
        ShowText(["We'll be waiting here!"])
        ShowText(["May you have good fortune!"])
        ShowTextAttributes(["replicant_fc1", 0, 0, 2])
        ShowText(["\\n<Replicant>"])
        ShowText(["After the feast, I've set up a bridge in front of the village."])
        ShowText(["You can cross it on your way back..."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Thank you, Replicants!"])
        ShowText(["...And I'm really sorry..."])
        ConditionalBranch([4, 21, 0])
          ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
          ShowText(["\\n<Tamamo>"])
          ShowText(["I truly apologize..."])
          ShowText(["I will definitely repay this great debt."])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["replicant_fc1", 0, 0, 2])
        ShowText(["\\n<Replicant>"])
        ShowText(["Don't worry about it, my friend..."])
        ErasePicture([5])
        ErasePicture([6])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Thus, we left Ludditeo Village, feeling a bit awkward."])
        ShowText(["Now, let's head to the next destination—"])
        FadeoutScreen([])
        ControlVariables([1002, 1002, 0, 0, 61])
        ControlVariables([1150, 1150, 0, 0, 19])
        PlayBGM(["RPG::BGM(@name=\"mura2\", @volume=100, @pitch=100)"])
        FadeinScreen([])
        Script(["gain_medal(93)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Honestly, I also have a lot to reflect on this time..."])
    ShowText(["I ended up hitting the Replicants with a club."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["It's a good thing there were no casualties..."])
    ShowText(["No matter how much I apologize, it never feels enough."])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["Don't worry about it, my friend..."])
    ShowText(["Our bizarre appearance, which the Goddess also despises, triggered the misunderstanding."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["When you say that..."])
    ShowText(["It makes me feel even more guilty...!"])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Kyu~! Kyu~!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Nuruko is munching on the food..."])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["What a strange creature..."])
    ShowText(["Is this child also something that was created?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["...Kyu?"])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["If only we were this cute..."])
    ShowText(["We might not have been shunned by the Goddess."])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["This is the first time we've had guests in this village."])
    ShowText(["We are beings abandoned by the Goddess..."])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Hmm, I shouldn't have judged by appearances..."])
    ShowText(["After all, the image of Ludditeo Village isn't good..."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Well, let's let bygones be bygones!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's something they should say,"])
    ShowText(["I think we shouldn't say it ourselves..."])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ConditionalBranch([1, 1141, 0, 59, 2])
      ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
      ShowText(["\\n<Astaroth>"])
      ShowText(["If Lilith finds out about this blunder, I'll be in big trouble..."])
      ShowText(["...Please keep quiet about it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 60, 1])
      ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
      ShowText(["\\n<Astaroth>"])
      ShowText(["I carelessly neglected to check, and it turned into this..."])
      ShowText(["It's embarrassing that I was here while this happened."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ShowTextAttributes(["tatunoko_k_fc2", 1, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["The feast after battle is enjoyable!"])
    ShowText(["Munch munch, gulp gulp..."])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["tatunoko_k_fc2", 0, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["The Moonfolk look just like you, Luka-san."])
    ShowText(["Do you have many siblings?"])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["tatunoko_k_fc2", 2, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["Munya munya... I can't drink anymore..."])
    ShowText(["Apple juice..."])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["umiusi_k_fc2", 1, 0, 2])
    ShowText(["\\n<Sky Cow Air Soldier>"])
    ShowText(["I was the one who carried the alcohol and food from the crashed Sarasa ship."])
    ShowText(["I'm the one who contributed to this feast...♪"])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["umiusi_k_fc2", 2, 0, 2])
    ShowText(["\\n<Sky Cow Air Soldier>"])
    ShowText(["The Sarasa ship is completely wrecked now."])
    ShowText(["The sky pirates will be left wandering... sniff."])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["So this is a feast..."])
    ShowText(["I feel elevated..."])
    ShowTextAttributes(["replicant_fc1", 1, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["After drinking, a red lamp lit up...!?"])
    ShowText(["What is this...!? What is happening...?"])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["The Goddess could whimsically destroy us at any moment..."])
    ShowText(["We are always on the brink of extinction..."])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa>"])
    ShowText(["Then, I'll leave our crew members in this village."])
    ShowText(["Since we've lost the airship, we don't have anything to do for a while anyway."])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa>"])
    ShowText(["It's okay, I won't be a bother."])
    ShowText(["We can gather food ourselves, after all."])
    ShowTextAttributes(["tatunoko_k_fc2", 0, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["If it's just angel scouts, we can take care of them ourselves."])
    ShowText(["If a large army comes, I'll contact the boss!"])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["That would be appreciated..."])
    ShowText(["I thank you from the bottom of my heart..."])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["It's the first time I've eaten such a meal..."])
    ShowText(["Delicious..."])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["Born as a replicant, I thought I would have no joys in life."])
    ShowText(["This kind of feast feels like a dream..."])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["It's regrettable that I am here and still inadequate..."])
    ShowText(["I can't preach about prejudices with any authority."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Fortunately, the people here are eager for interaction with the outside world,"])
    ShowText(["So they welcomed us, putting the previous troubles behind..."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Normally, it would be a blunder impossible to repair."])
    ShowText(["Really, I feel pathetic..."])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara>"])
    ShowText(["...In the end, Dad was still Dad."])
    ShowText(["Always, anywhere, his stance to protect the weak hasn't changed."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara>"])
    ShowText(["This time, I made various mistakes, but..."])
    ShowText(["Still, I tried to protect those children from the moon people."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara>"])
    ShowText(["I won't deny it anymore..."])
    ShowText(["Sarasa is half of my father."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara>"])
    ShowText(["Still, it's really..."])
    ShowText(["It's hard to get used to calling Sarasa 'Father'..."])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild>"])
    ShowText(["The replicant children were cute, weren't they?"])
    ShowText(["I want children too..."])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["In this atmosphere..."])
    ShowText(["It's a bit difficult to ask for a sample of the body, isn't it?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Of course... Are you trying to freeze the banquet?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["It can't be helped..."])
    ShowText(["Let's just collect the glasses used by the replicants."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This will become a big problem someday."])
    ShowText(["Honestly, you should really stop it..."])
    Empty([])
